◆ Modeling Work
Modeling work for 3DCG characters, backgrounds, props (accessories), etc for consumer games, smartphone games, cartoons, movies, VR/AR, etc.
◆ Animation Work
Key frame animation of 3DCG characters, backgrounds, props (accessories), etc. for consumer games, smartphone games, cartoon, movies, VR/AR, etc.
Also, animation work such as motion capture adjustment.
◆ Shot Production Work
One-stop shot production work (layout to composite)
3ds Max / Maya / Zbrush / Substance Painter / MotionBuilder
Pencil + / V-ray/ Redshift / Arnold
Unity、Unreal Engine 4